Setting up Blender for 3d pixel art modelling and texturing

I’m fascinated by very low-poly 3d models with low resolution textures. It’s something that I adore. Alongside it, I’m also interested in trying to combine pixel art with 3d models. Thus, I’m writing this article mostly for myself since I tend to forget this stuff.

Heaps.io orthographic camera

With Heaps.io game engine’s lack of proper documentation a pinch of banging your head against the wall is needed. Especially if you’re like me and have very little knowledge about game-making or just programming in general.