Setting up Blender for 3d pixel art modelling and texturing

I’m fascinated by very low-poly 3d models with low resolution textures. It’s something that I adore. Alongside it, I’m also interested in trying to combine pixel art with 3d models. Thus, I’m writing this article mostly for myself since I tend to forget this stuff. “Lowpoly Bear Mech” by KennethFejer For 3d modelling I use Blender – a powerful, free and open-source 3d modelling software, hence these instructions are very much Blender specific.